Clue Court

Pass-and-play imposter night. One word for the crew. Hints for the imposters. Clues, votes, and a little chaos.

How it plays

One phone. Full table. Zero mercy.

Clue Court is built for living rooms, road trips, and “one more set” energy. No accounts. No online lobby. Just pass the phone and argue.

  1. Deal the roles

    Crew sees the secret word. Imposters get carefully crafted hints — never the word itself. Pass the phone so nobody peeks.

  2. Give your clues

    Three rounds of one-word (or short) clues. Sound smart. Stay vague. Don’t out yourself — unless that’s the bit.

  3. Vote & score

    Accuse a player (or a whole team). Points for catching imposters — or escaping clean. Ties go to a Blind Clue-Off.

Modes

Party rules, your way

From classic table chaos to Court Reporter nights where one host runs the room.

Classic & reverse

Multiple imposters, or flip it so almost everyone is faking — and only one player knows the word.

Court Reporter

One person enters every clue. Faster setups, bigger groups, same suspicion.

Team Mode

Three or more teams. One whole side is dirty. Vote as a pack. Unlock with Remove Ads.

Themed packs

Holiday, Spooky, Sweetheart, Pop Culture, World, Throwback — fresh words when the classics get too easy.