Clue Court
Pass-and-play imposter night. One word for the crew. Hints for the imposters. Clues, votes, and a little chaos.
How it plays
One phone. Full table. Zero mercy.
Clue Court is built for living rooms, road trips, and “one more set” energy. No accounts. No online lobby. Just pass the phone and argue.
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Deal the roles
Crew sees the secret word. Imposters get carefully crafted hints — never the word itself. Pass the phone so nobody peeks.
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Give your clues
Three rounds of one-word (or short) clues. Sound smart. Stay vague. Don’t out yourself — unless that’s the bit.
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Vote & score
Accuse a player (or a whole team). Points for catching imposters — or escaping clean. Ties go to a Blind Clue-Off.
Modes
Party rules, your way
From classic table chaos to Court Reporter nights where one host runs the room.
Classic & reverse
Multiple imposters, or flip it so almost everyone is faking — and only one player knows the word.
Court Reporter
One person enters every clue. Faster setups, bigger groups, same suspicion.
Team Mode
Three or more teams. One whole side is dirty. Vote as a pack. Unlock with Remove Ads.
Themed packs
Holiday, Spooky, Sweetheart, Pop Culture, World, Throwback — fresh words when the classics get too easy.